Monday, July 7, 2008

"Yes. It's True. This Man Has No Dick."

Awhile back Sierra revealed that it was planning to publish Ghostbusters: The Video Game. This is the sort of move that makes an old Ghostbusters fan both excited and nervous at the same time. The notion of a kick ass Ghostbusters game is compelling, but seriously, what are the odds we actually get a kick-ass Ghostbusters game?

This morning I was flipping through the recent history of the gaming website Giant Bomb and I can across this preview of the game (from June 26th). The story in the game comes direct from the original creators, Dan Akroyd and Harold Ramis, so that's promising. (Even if Ghostbusters 2 did suck.) Plus, some of the gameplay mechanics discussed in the game also sound promising.
The Ghostbusters are scientists first and foremost, but they’re also shameless capitalists, a characteristic that will figure into the gameplay and the story. Every time a ghost is busted, you’ll earn some cash. But, every time you break something with your unlicensed nuclear accelerator, you’ll be charged for it. Luckily for the Ghostbusters, the new mayor of New York, who ran on a pro-Ghostbusters platform, has formed a commission whose purpose is to manage the financial impact of ghost busting. Unfortunately, Walter Peck, the EPA lawyer who shut down the Ghostbusters in the first film, will have some say about how the Ghostbusters spend the city’s money.
Everybody's favorite dickless EPA investigator is back? And voiced by William Atherton no less? (The rest of the original cast are doing voice work for the game too.) Hell, I don't even care if the gameplay is any good. Sign me up!

(Also: Props to the writer of the piece, Ryan Davis, for recognizing (in the article's title) that the best song in the Ghostbusters soundtrack isn't Ray Parker Jr.'s Who Ya Gonna Call? No, that honor goes to Clean'n Up the Town by the Bus Boys. Word.)