Tuesday, August 18, 2009

Harris Madden Slider Project

And he's off...

I'll be trying these soon.

21 comments:

dng said...

His sliders are great. Tough, but really, really fun. Try 'em.

James said...

I haven't tried the sliders, and I've not even purchased Madden due to importing the most beautiful girl in the world from the fine province of British Columbia, but I will say... Bill Harris is kindof a freak when he starts obsessing on something. One might say a Superfreak.

Steve said...

I really want to like the sliders since I'm having fun playing with them, but the rush game is way too effective for me with these...and I'm playing with the Lions.

Cody said...

Agreed. Running is way too easy playing with Minnesota as well. The rest seems about right though.

todd brakke said...

That's no fluke, Steve. The Lions' Kevin Smith is unstoppable! ;)

Mike said...

It's too easy running with Kevin Smith and Adrian Peterson? These sliders are terrible!

dng said...

Hmmm...too easy to rush with the Vikings? Funny the developers thought Peterson and Taylor were good RB combo.

In other news, Tom Brady is too accurate in the game. He completed 5 in a row the other day. That never happens in real life.

You could always just go in and fiddle with the running sliders a bit to make it suit you.

todd brakke said...

Just a couple points, png, before anyone gets mad at the tone in your post.

1) Cody and Steve *are* referring specifically to sliders; Bill Harris's sliders (per the post topic). They're just commenting on what they're seeing with those settings and they know full well they can further tweak the game themselves.

2) There's a difference between getting good rushing results with star running backs and finding the settings to make rushing too easy. *If* they're racking up a ridiculous yards per carry average, then it's not a question of who the back is.

pointmonger said...

Sorry, tongue was firmly in cheek.

Steve said...

When my 81 OVR back averages 200+ per game on 6.5 per carry with no offensive line, and I give up *400* yards to Adrian Peterson on the ground, suffice to say my gameplay style will merit adjusting the sliders.

I really don't understand what you're hoping to accomplish with pointless sarcasm, but hey, knock yourself out.

Mike said...

I just find it ironic that you would list two of the top running backs in the game as a reason why the sliders make it too easy to run.

If it makes you feel any better, I agree that running is slightly on the easy side. It doesn't matter what team I use, there are HUGE holes in the o-line which can result in some big runs. But I also haven't seen any 200-400 yard running games.

dng said...

When you play at those speed settings and control anyone on the defensive line, every mistake you make in terms of positioning the player is instantly taken advantage of by the CPU running game. Here's a test. Play a game and don't control a lineman, hell, just sit back and don't control any defender. Let the plays play out. I think you'll see that the stats are pretty accurate. I had the same problems until I learned to be in control and follow the intended path of whatever lineman I controlled. It's much more realistic now. Teams average between 80-140 yards a game rushing against me on these settings.

At this speed setting, human mistakes are taken advantage of immediately. Any flaws in your controller skills will be punished.

Steve said...

Giving up the big yardage was most certainly my fault, there were a few ( yes a few) 80 yard runs where I went for the big hit and missed.

I'm still trying to find the optimum arrangement for offense though, since I shouldn't be getting multiple 200 yard games with the Lions. What kind of stats are you getting offensively on the ground?

bill abner said...

That is very strange.

So...upping the speed makes running too easy?

And on slow I find it a bit too hard -- is this a slider thing or a speed thing?

dng said...

I'm playing as the Titans and Chris Johnson is averaging about 115 a game. Some games are pushing 200 and some he's only getting 60-80. Usually one big breakaway run every couple of games, but he's pretty much that way in real life.

Bill, I think that it's not so much that it's easier, but that the realistic relative speeds make it easier to take advantage of mistakes. If I'm in the right defense and stick to my assignments, the computer runs pretty realistically. If the CPU hits a hole to where I'm out of the play, it can be off to the races, and any player with measurable speed that gets past the defense, well...look out! ;-)

I'm not finding the human running game that out of whack, myself. The computer has been able to lock me down. Now if that is a function of the game or my ability remains to be seen.

bill abner said...

If this improves CPU running ..I'm all for it.

I haven't tried this yet but still...

Mike said...

I think upping the speed certainly makes things easier. I had one game where I used default All Pro settings, but upped the speed to very fast. I had the Dolphins and I was playing against the Texans. I crushed them 70-14. I had 7 passing TD's, and all but one was a catch and run for 30+ yards. Rushing was easier too, as I was able to get to the outside, or make it through the hole before the defenders had a chance to cut me off. It's just a lot easier to make the defender miss at the faster speeds.

marc68 said...

Gave up 265 yards to Steven Jackson and lost 53-17.

I also think playing on very fast looks ridiculous.

marc68 said...
This comment has been removed by the author.
Cody said...

I tweaked Bill Harris sliders a bit and they are much much better for a player of Peterson's caliber. I was getting 300 yard games before with a rush average of 10 yards per rush. Now I am rushing about 100-150 per game with about 4-5 ypg. If anyone is interested, I'll post the updated sliders asap.I also tend to play a bit shorter game than Bill does. I play 10 minute quarters with 20 sec. accelerated clock. Games tend to be a real time average of 45 minutes to an hour.

Steve said...

I'd be interested in looking at them.